Timer and Timeouts

Each player is given 20 seconds to complete its turn. After the expiration of 20 second, the die is rolled automaticaly in order to prevent the player from being AFK (away from keyboard).

The players are allowed to execute Timeouts. Timeout is a 60 seconds game pause with a cool down of 5 minutes. In case of an accidental network disconnection, the timeout will be executed automatically.

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